We look forward to seeing you at the DIDACTA exhibition

12-14 March 2025, Fortezza da Basso, Florence

A large multi-functional space will welcome you with themed exhibition areas and training rooms, aiming to give you a 360° overview of the latest industry innovations. You will be able to discover the most advanced resources for setting up a professional laboratory, take a look behind the scenes of the creation of a 3D-printed prototype, be surprised at how effectively games can be combined with learning thanks to software solutions based on gamification, explore the world of coding and scientific analysis using robots and tablets, or immerse yourself in immersive experiences in virtual and augmented reality... and much more! 

Where we are

SPADOLINI PAVILION

STAND J42

Exposure

Exposure

More than 200 square metres dedicated to the experiential area, where you can experience and touch all the most advanced technological solutions dedicated to the school world

Training

Training

Two classrooms dedicated to in-depth technical/educational discussions, workshops and presentation events held by our partners

Caffe

Chat & coffee

An area dedicated to refreshment and relaxation, ideal for exchanging views and taking a break between the many commitments of Didacta!

Our proposals for a changing school

New topics appear on the educational horizon: let's be ready

In order to prepare today's students for tomorrow's challenges, schools must equip themselves, both technically/instrumentally and pedagogically, to embrace change in all its infinite facets: that is why, when you visit our stand, you will find many thematic areas dedicated to the new frontiers of education. The following are just a few examples! 
Coding

Coding

Gamification

Gamification

Interactive

Interactivity

VR

Virtual Reality

Podcasting

Podcasting

Lab

Workshops

Robotics

Robotics

Storytelling

Storytelling

The brands on display

All the solutions you can experience - constantly updated section!

Artome

Elegant plug-and-play mobile solutions to transform any space into a multimedia classroom

Aoseed

User-friendly 3D printers, suitable for introducing young children to the world of modelling

Artemat

With the Business Game, students can test their management skills while having fun.

Balancebox

A height-adjustable stand, perfect for making interactive monitors accessible to all

Beyond-Words_LOGO

Thanks to virtual reality and immersiveness, learning a foreign language has never been easier

Cast_LOGO

The complete and efficient solution for setting up a radio studio and entering the world of podcasting

Einstein

A modular, sensor-rich solution to bring the science lab into any context

HELGI

Interactive monitors with 4K resolution, 40 or 50 touches, integrated Android Operating System

Incomedia

Website X5 and Web Animator - advanced software solutions to train future web professionals today

IPEVO_LOGO

Document cameras, webcams and videoconferencing: sharing in all its forms

KUBO_LOGO

Thanks to the cute robot KUBO, it will be possible to introduce children to coding and storytelling

Lenovo

Agile, robust and suitable for any educational purpose, Lenovo tablets are the perfect classroom companions

Monop

Thanks to Greenscreenbox, students can hone their storytelling skills in a virtual theatre

Motic

Motic microscopes are the perfect solution for setting up an efficient science laboratory

MSM-Studio_LOGO

Learning English is child's play with Balloon English - the educational software suitable for any level of study

Nautilus

Thanks to Nautilus mobile solutions, any school environment can be transformed into a science laboratory

Rotrics

Welcome to the world of robotics, programming and automation

SDF

Through accurate reproductions of real installations, students will prepare to become the technicians of tomorrow

SMC

Mechatronics, automation, Industry 4.0... the future of work enters today's laboratories

VG-Play_Logo-alternative

We discover how play and learning can be combined with interactive walls and floors

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